Announcing Light Beam Flashlight for iPhone 4

The Astek team is pleased as punch about our latest iPhone app, a flashlight that takes advantage of the new LED camera light in the iPhone 4.

LightBeam icon3 Announcing Light Beam Flashlight for iPhone 4

But Light Beam is much more than just a flashlight! It’s the app that could save your party AND your life!

Light Beam is the iPhone 4’s brightest and easiest flashlight using the built-in LED flash! It includes a strobe light and SOS emergency beacon.

Features:

  • Uses iPhone 4 built-in LED for brightest light possible.
  • Intuitive, elegant design.
  • Flashlight: Auto-on when app is opened for quickest access.
  • Strobe Light: Bring the party with this ultra-bright strobe light. Or increase visibility for extra safety on your bike at night. Easy-touch slider allows you to control the speed.
  • Emergency SOS Signal: Activate with the tap of a button. Beams a repeating SOS Morse code signal via the LED light.

Download Light Beam for iPhone 4 now!

Here’s a screenshot of Light Beam:

app in phone3 Announcing Light Beam Flashlight for iPhone 4

Check it out and if you don’t have an iPhone 4 please tell your friends!

Solution to iPhone Unknown Error -39

I recently received an “Unknown error -39” when syncing my iPhone. After futzing for a bit, I noticed that the error occurred when it got to updating the photos. So I unchecked the sync option for photos, told it to remove all the photos from the phone, and pressed, “Apply.” After going in with a fresh photo sync by re-enabling the checkbox, everything seems to be working fine. I thought I would post since nothing came up when searching for the esoteric error number.

iPhone Music Syncing With Multiple Machines

So I’ve had this minor issue with my iPhone for the past year and a half. I have never been able to sync music from my music server and everything else (photos, contacts, calendars, applications, etc.) from my laptop. I use a separate music server, partially for storage capacity and backup, partially to have my entire library on a fixed server for streaming music throughout my home and syncing to all portable (iPod/iPhone) devices. This is a minor issue because I have plenty of access to my music on iPods and throughout my office and home. Generally I prefer not to consume my iPhone’s valuable battery with music playing, but I don’t use most of the storage space so I’d like to have some music on there just in case.

Apple baked the functionality for this into iTunes pretty near the launch of the original iPhone. My problem seemed to be that I had synced music from my laptop, then unchecked the box to remove the music in hopes I could mate this function to the music server. Every time I’d tried to do it in the past, I was faced with this message:

sync warning as5 iPhone Music Syncing With Multiple Machines

The main reason that I was timid about a reset was the large number of Notes on the iPhone that I didn’t want to risk losing. Apple STILL doesn’t sync notes (or tasks for that matter), which is really odd since they now have notes and tasks as parts of Mail in Leopard. Luckily, with solutions like Evernote and Mark/Space Missing Sync for iPhone and Notebook there are easy work-arounds. I’ve used the latter for iPhone note syncing for months and am gradually switching over to the web-based note system that is Evernote.

Since I finally got around to getting an iPhone 3G (was holding out for something new at MacWorld and I’ve recently discovered the bluetooth on my iPhone is not working correctly–I’d always blamed my Prius–sorry Lola), I thought this would be a good time to give it another shot.

After some futzing and re-syncing I was getting the same warning message. Since everything seemed to sync to the new phone (even notes, though applications were in a different order on the phone), I decided just to try the Erase and Sync on the music server as I’d been advised that the music server should be synced first. Rather than erasing the phone, it synced only the music to the iPhone, leaving everything else alone.

So the message was a false alarm and taking the leap of faith paid off. Your mileage may vary and I’m still not exactly sure whey I was caught in this weird music syncing limbo to begin with, but now everything seems fine.

Bottom line, if you are getting this message even after you’ve un-syncing music to the iPhone from your main computer, it MAY work to just go ahead and Erase and Sync. There are so many variables here, though, that you may also end up erasing all the other info on your iPhone. In this case, just sync the music computer first, then check everything OTHER than music on the main computer and it should work fine.

If you are trying to sync music from two different computers to one iPhone (e.g., laptop and music server), you should check out this guide from Andrew Grant at Shiny Things. It involves some light hacking, which I don’t think would be difficult for most users. It’s not necessary for me, so I’ll skip it. The greatest worry here is that some future version of iTunes will make the hack stop working or worse yet corrupt some settings you changed.

iTunes goes DRM-Free

Good news from the MacWorld Expo today. Apple has decided to drop the digital rights management (DRM) on its entire iTunes Store library of more than 10 million songs by March 2009. Until now songs have been sold for a standard $0.99 apiece but Apple will now go to a tied pricing structure of $0.69, $0.99, and $1.29. This new structure is clearly influenced by the music labels, but Apple has promised there will be more songs at $0.69 than $1.29.

I’ve always given Apple the benefit of the doubt when it comes to DRM, and this move isn’t revolutionary (Amazon does it and Apple has done it in a limited capacity). It’s not something they wanted, but the music studios mandated DRM in a tight-fisted form of allowance to launch the iTunes store at all. If this is what it took for Apple to drop DRM, so be it. I’m confident they did everything they could to keep the prices reasonable. Of course I realize that Apple is a large company beholden to profit and shareholders, but this is my gut.

As an avid music lover I have rarely downloaded music from iTunes. Mostly I get free sampler tracks here and there, especially for festivals. DRM has meant that you are limited to five computers on which your music is allowed to play. This is a big hang-up for a lot of people, myself included. Between losing DRM and offering lossless downloads (technically the MP3 format isn’t as good as the 30-year-old CD format) I may have to re-evaluate my love of used record stores. Still love those liner notes, though.

iPhone Apps Mean Big Money

With more than 13 million iPhones in the world and the most comprehensive developer strategy ever for a mobile device, Apple has enabled many developers to quit their jobs and turn to iPhone app development full-time. In addition to an easy-to-use developer toolkit that makes it easy to make the apps, Apple extended the concept of the iTunes store to distribute the applications wirelessly to iPhone users. Since its so easy to get your app in your pocket, popular apps quickly sell into the millions. Prices for apps vary from free to somewhere around $20, but most are priced around $1 or $2, making even goofy apps a no brainer for users. Its not hard to justify the entertainment value of a fun app that costs less than a cup of coffee.

While some developers look to get funding to take their projects farther, many are content to write and distribute apps on their own. Pangea software has created Mac games for more than two decades. According to founder Brian Greenstone, “It’s crazy. It’s like lottery money. In the last four and a half months we’ve made as much money off the retail sales of iPhone apps as we’ve made with retail sales of all of the apps that we’ve made in the past 21 years — combined.”

There are useful apps and frivolous apps. The point is that Apple has created a mobile device and platform that are limited by little more than a developer’s imagination. Some of my favorites are Ocarina, Evernote, Twittelator, SnapTell, Shazam, BeatMaker, and CTA Tracker.